Altair Admin replied

540 weeks ago

Sources:
Letter from the Producer
Some translated info in Google Doc





✧ Dragoon ✧

Blood of the Dragon 一 Buff that gives a new 4th attack to the Full Thrust and Chaos Thrust combo. Can be consumed by other actions. Also increases effects of Jump and Spineshatter Dive

Geirskogul 一 Strong action that consumes Blood of the Dragon

Ryuge Ryutume (Dragon Fang Dragon Claw) 一 Ability that comes from Full Thrust

Ryuo Daisharin (Dragon Tail Swing) 一 Ability that comes from Chaos Thrust

• Some “Ryu” abilities reduce BotD timer, some increase it

• Jump lock animations being fixed once more





✧ Monk ✧

Tornado Kick 一 500 potency attack that consumes 3 stacks of Greased Lightning. 60 Second Cooldown. (Off global cooldown)

Chakra 一 Applies a stacking Chakra buff that can be consumed for either a powerful attack, or instant TP regain, once at 5 stacks. No Cost, but ability used on GCD. Stacks are infinite until used.

Forbidden Chakra 一 400 Potency attack, consumes 5 stacks of Chakra.

Purify 一 Instantly regains 200 TP, Consumes 5 stacks of Chakra. Long cooldown.

Move Form 一 A free ability on GCD that allows you to shift form in order while there is nothing to attack. Does not give Greased Lightning when moving from Coeurl to Opo-Opo.

Elixir Drive 一 Kamehameha-like beam attack after a flip. 300 Potency, AoE ability. Can be casted while moving.




✧ Ninja ✧

Kage-Watari 一 Transfers large portion of personal enmity to target.

??? 一 Extends the Huton timer.

Issou 一 Increases the damage done by regular weapon skills.

Musou Sandan 一 3 Stage physical attack.

• Added positioning to weapon skills.





✧ Bard ✧

• Wanderer’s Minuet 一 Song that can be used at the same time as other songs. Stops auto-attack, but allows arrows to be charged whilst standing still. Does not consume MP. 3 second cast time, like other songs. Specifically increases potency of attacks by 25% while adding cast time

• Keeper’s Paeon 一 Another song that does not conflict with other songs, affects party member

• Empyreal Arrow 一 Weapon skill enabled by Wanderer’s Minuet

• Iron Jaw 一 Weapon skill enabled by Wanderer’s Minuet, refreshes your DoT timers on target

• Sidewinder 一 Attack that increases the potency based on your DoT effects on the target. Actually works like Fester? Need more info





✧ Machinist ✧

Reload 一 Loads 5 “Ammunition” into your gun, which can be used for attacks. 1 minute cooldown. Some abilities cost 3 ammo, some cost 1

Quick Reload 一 Loads 1 “Ammunition” into your gun, [Also TP Regen?] Short cooldown

Spread Shot 一 Conal AoE attack

??? 一 Uses Ammo, large damage

Head Graze/Grazing Shot 一 Powerful slow, costs 1 ammo

Turrets - No cast time, Ground targeted. Stationary when placed, one at a time. Auto Targets your target. Short cooldown. No HP bar, so cannot be targeted and killed (as far as seen.)

Autoturret Rook 一 Gatling Gun Turret - Can be turned into a TP regen turret

Autoturret Bishop 一 AoE Lightning Spammer - Applies slow debuff. Can be turned into a MP regen turret

??? 一 Converts turret to TP/MP regen instead of dps. Off GCD, very short cooldown

Turret Recovery 一 Retrieves turret from field

??? 一 Can upgrade guns with different barrels (is a skill, not an item. Acts like ninja poison.) for different effects. Stay active until you turn them off, but things cost more TP

Gauss Barrel 一 Works like the Bard’s Wanderer’s minuet

Suppressive Fire 一 Stun attack

Weapon Break 一 Physical damage reduction debuff attack.
Has actions that apply various debuffs (Heavy, Slow, Stun, Knockback, Silence, Physical damage reduction, Magical Damage reduction) that all share a recast timer. Ammo gives your 1-2-3 combo each a 50% chance to proc and power up the next shot

Wildfire 一 charges damage and attacks at once? post is unclear

??? 一 Throws grenade at target

??? 一 Sets bombs to accumulate damage (may actually be what Wildfire is)

Split Shot 一 50% chance to empower next Slug Shot (100% with ammo)

Slug Shot 一 50% chance to empower next Clean shot (100% with ammo)

Clean Shot 一 Combo finisher

Combos: Split Shot > Slug Shot > Clean Shot





✧ Black Mage ✧


Ley Lines 一 Cast to gain a 30-second stationary buff area that applies 15% haste to only the caster. Moving outside of the circle ends the buff immediately.

Sharpcast 一 The next spell you cast will have a guaranteed proc. (Firestarter, etc.)

Enochian 一 Gives a 30 second buff that allows the casting of Fire IV and Blizzard IV. The IV abilities do not give Astral/Umbral stacks. Learnt at Level 60.

Fire IV 一 Raw damage, 40% cheaper than Fire III (1000 for F3 vs. 600 for F4) Must be in Astral Fire to cast.

Blizzard IV 一 Damage, Renews the timer on Enochian, but 5 seconds less each time. Also cheaper than Blizzard III. Must be in Umbral Ice to cast




✧ Summoner ✧


Tri-Bind 一 ((What is currently Tri-Disaster in ARR))

• No new Egis, exploring Glamour options

Tri-Disaster 一 Consumes an Aetherflow to apply Bio, Bio II, and Miasma on target. Aetherflow cost may have been a mistranslation during live letter

Bahamut Aether 一 Stackable resource granted by spending Aetherflow

Dreadwyrm Trance 一 Requires 3 stacks of Bahamut Aether, which can be spent on various abilities while Aetherflow is on cooldown. Costs Aetherflow to gain stacks, or may just require Aetherflow to be on cooldown

Deathflare 一 Giant laser that hits an AoE for massive damage (Like Akh Morn). Consumes 3 stacks of Bahamut Aether

Painflare 一 Uses Aetherflow to execute an area attack. Possibly uses individual stack of Bahamut Aether, instead of Aetherflow. Needs clarification

• Spell speed also affects Pet damage as well as DoT damage

Ruin III 一 Single target magic attack.





ヽ(●-`Д´-)ノ


last edited 539 weeks ago by Altair
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